(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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@@ -34,7 +34,7 @@
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#include "table/strings.h"
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extern const uint16 SAVEGAME_VERSION = 94;
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extern const uint16 SAVEGAME_VERSION = 95;
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uint16 _sl_version; ///< the major savegame version identifier
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byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!
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