(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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@@ -232,6 +232,8 @@ struct Patches {
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bool give_money; ///< allow giving other players money
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bool enable_signal_gui; ///< Show the signal GUI when the signal button is pressed
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bool dynamic_engines; ///< Enable dynamic allocation of engine data
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};
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extern Patches _patches;
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