(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.

This commit is contained in:
peter1138
2008-04-29 21:31:29 +00:00
parent 1d01390fa6
commit a00371c8db
49 changed files with 654 additions and 435 deletions

View File

@@ -37,6 +37,7 @@
#include "settings_type.h"
#include "video/video_driver.hpp"
#include "engine_func.h"
#include "engine_base.h"
#include "saveload.h"
#include "table/strings.h"
@@ -934,7 +935,7 @@ static char* FormatString(char* buff, const char* str, const int64* argv, uint c
if (e->name != NULL) {
buff = strecpy(buff, e->name, last);
} else {
buff = GetStringWithArgs(buff, EngInfo(engine)->string_id, NULL, last);
buff = GetStringWithArgs(buff, e->info.string_id, NULL, last);
}
break;
}