Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)

The value is either unused or always the same as this->direction.
This commit is contained in:
PeterN
2018-05-22 18:43:34 +01:00
committed by GitHub
parent 4cebebcf68
commit a07394a63a
14 changed files with 33 additions and 34 deletions

View File

@@ -164,7 +164,7 @@ DisasterVehicle::DisasterVehicle(int x, int y, Direction direction, DisasterSubT
this->direction = direction;
this->tile = TileVirtXY(x, y);
this->subtype = subtype;
this->UpdateDeltaXY(INVALID_DIR);
this->UpdateDeltaXY();
this->owner = OWNER_NONE;
this->image_override = 0;
this->current_order.Free();
@@ -973,7 +973,7 @@ void ReleaseDisastersTargetingVehicle(VehicleID vehicle)
}
}
void DisasterVehicle::UpdateDeltaXY(Direction direction)
void DisasterVehicle::UpdateDeltaXY()
{
this->x_offs = -1;
this->y_offs = -1;