(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.
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@@ -969,7 +969,7 @@ static void MaybePlantFarmField(Industry *i)
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{
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uint tile;
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if (CHANCE16(1,8)) {
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tile = TileAddWrap(i->xy, TILE_XY(i->width>>1, i->height>>1) + (Random()&TILE_XY(31,31))-TILE_XY(16,16));
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tile = TileAddWrap(i->xy, ((i->width>>1) + Random() % 31 - 16), ((i->height>>1) + Random() % 31 - 16));
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if (tile != TILE_WRAPPED)
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PlantFarmField(tile);
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}
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@@ -1473,10 +1473,10 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
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if (i->type == IT_FARM || i->type == IT_FARM_2) {
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tile = i->xy + TILE_XY((i->width >> 1), (i->height >> 1));
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for(j=0; j!=50; j++) {
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uint new_tile = TileAddWrap(tile, (Random() & TILE_XY(31,31)) - TILE_XY(16,16));
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uint new_tile = TileAddWrap(tile, Random() % 31 - 16, Random() % 31 - 16);
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if (new_tile != TILE_WRAPPED)
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PlantFarmField(new_tile);
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}
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}
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}
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_industry_sort_dirty = true;
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InvalidateWindow(WC_INDUSTRY_DIRECTORY, 0);
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