Version: Committing version data for tag: jgrpp-0.30.0
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README.md
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README.md
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## JGR's Patchpack version 0.29.3
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## JGR's Patchpack version 0.30.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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* Add a setting to disable removing sea/rivers (added in v0.21.0)
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* Town growth
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* Towns build bridges over rails [imported](https://www.tt-forums.net/viewtopic.php?f=33t=76052) (added in v0.21.0)
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* Add very and extremely slow options to town growth rate setting. (added in v0.21.0)
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* Add a setting to scale town growth rate by proportion of town cargo transported. (added in v0.21.0)
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@@ -238,18 +237,23 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Add setting to control if and how land purchasing is permitted. (added in v0.29.0).
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* Add GUI setting for when to ask for confirmation before overwriting an existing savegame file, add unique ID to savegames. (added in v0.29.1).
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* Add game setting to allow only non-stop orders for trains and road vehicles. (added in v0.29.3).
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* Disallow ordering ordinary road vehicles to tram depots and vice versa. (added in v0.30.0).
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* Add UI setting for whether to open the new vehicle GUI when share-cloning. (added in v0.30.0).
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* Add company setting for whether to advance order when cloning/copying/sharing (if current depot is in order list). (added in v0.30.0).
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* Various minor fixes, see changelog.
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* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
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* [Low-level code/performance changes](docs/jgrpp-low-level-changes.md).
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* Translations
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* German (by Auge and Kruemelchen)
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* Korean (by kiwitreekor and TELK)
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* Korean (by kiwitreekor and TELK)
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* Japanese (by Qwerty Asd)
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* Superseded features
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* Label threads with a descriptive name on supported Unixy platforms (added in v0.8.1), in trunk as of r27670.
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* Add a 32bpp SSE2 palette animator. This is ~4x faster than the non-accelerated palette animator (added in v0.9.0), in trunk as of commit 17257b96.
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* Increase number of available rail track types from 16 to 32 [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=74365) (added in v0.13.0), this is increased to 64 rail track types in trunk as of commit bf8d7df7, (added in v0.26.0).
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* Increase number of available rail track types from 16 to 32 [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=74365) (added in v0.13.0), this is increased to 64 rail track types in trunk as of commit bf8d7df7, (added in v0.26.0).
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* Towns build bridges over rails [imported](https://www.tt-forums.net/viewtopic.php?f=33t=76052) (added in v0.21.0), in trunk as of commit 50a0cf19.
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#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
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* This is not guaranteed to be bug free
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