(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
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@@ -304,7 +304,7 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
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const Vehicle* v;
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if (!success) return;
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v = GetVehicle(_new_ship_id);
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v = GetVehicle(_new_vehicle_id);
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if (v->tile == _backup_orders_tile) {
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_backup_orders_tile = 0;
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RestoreVehicleOrders(v, _backup_orders_data);
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@@ -314,7 +314,7 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
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void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) ShowShipViewWindow(GetVehicle(_new_ship_id));
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if (success) ShowShipViewWindow(GetVehicle(_new_vehicle_id));
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}
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static void NewShipWndProc(Window *w, WindowEvent *e)
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