(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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@@ -321,6 +321,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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u->z_pos = GetSlopeZ(x, y);
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v->z_pos = u->z_pos + 1;
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v->running_ticks = 0;
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// u->delta_x = u->delta_y = 0;
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v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
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@@ -735,11 +737,12 @@ void Aircraft::OnNewDay()
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AgeVehicle(this);
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CheckIfAircraftNeedsService(this);
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if (this->vehstatus & VS_STOPPED) return;
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if (this->running_ticks == 0) return;
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CommandCost cost = CommandCost(EXPENSES_AIRCRAFT_RUN, GetVehicleProperty(this, 0x0E, AircraftVehInfo(this->engine_type)->running_cost) * _price.aircraft_running / 364);
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CommandCost cost(EXPENSES_AIRCRAFT_RUN, GetVehicleProperty(this, 0x0E, AircraftVehInfo(this->engine_type)->running_cost) * _price.aircraft_running * this->running_ticks / (364 * DAY_TICKS));
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this->profit_this_year -= cost.GetCost() >> 8;
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this->profit_this_year -= cost.GetCost();
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this->running_ticks = 0;
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SubtractMoneyFromPlayerFract(this->owner, cost);
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@@ -2146,6 +2149,8 @@ void Aircraft::Tick()
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{
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if (!IsNormalAircraft(this)) return;
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if (!(this->vehstatus & VS_STOPPED)) this->running_ticks++;
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if (this->subtype == AIR_HELICOPTER) HelicopterTickHandler(this);
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AgeAircraftCargo(this);
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