Codechange: Replace mishmash of types for widget index with WidgetID.

Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
This commit is contained in:
Peter Nelson
2023-12-29 19:11:59 +00:00
committed by Peter Nelson
parent fd84f73323
commit a0dfb76e34
77 changed files with 666 additions and 657 deletions

View File

@@ -359,14 +359,14 @@ struct NewGRFInspectWindow : Window {
this->OnInvalidateData(0, true);
}
void SetStringParameters(int widget) const override
void SetStringParameters(WidgetID widget) const override
{
if (widget != WID_NGRFI_CAPTION) return;
GetFeatureHelper(this->window_number)->SetStringParameters(this->GetFeatureIndex());
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_NGRFI_VEH_CHAIN: {
@@ -542,7 +542,7 @@ struct NewGRFInspectWindow : Window {
const_cast<NewGRFInspectWindow*>(this)->vscroll->SetCount(i);
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_NGRFI_VEH_CHAIN:
@@ -555,7 +555,7 @@ struct NewGRFInspectWindow : Window {
}
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NGRFI_PARENT: {
@@ -843,7 +843,7 @@ struct SpriteAlignerWindow : Window {
this->InvalidateData(0, true);
}
void SetStringParameters(int widget) const override
void SetStringParameters(WidgetID widget) const override
{
const Sprite *spr = GetSprite(this->current_sprite, SpriteType::Normal);
switch (widget) {
@@ -877,7 +877,7 @@ struct SpriteAlignerWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_SA_SPRITE:
@@ -895,7 +895,7 @@ struct SpriteAlignerWindow : Window {
}
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_SA_SPRITE: {
@@ -947,7 +947,7 @@ struct SpriteAlignerWindow : Window {
}
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_SA_PREVIOUS: