Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
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@@ -189,14 +189,14 @@ protected:
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if (st->goods[j].HasRating()) {
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num_waiting_cargo++; // count number of waiting cargo
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if (HasBit(this->cargo_filter, j)) {
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*this->stations.Append() = st;
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this->stations.push_back(st);
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break;
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}
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}
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}
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/* stations without waiting cargo */
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if (num_waiting_cargo == 0 && this->include_empty) {
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*this->stations.Append() = st;
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this->stations.push_back(st);
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}
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}
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}
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@@ -2135,7 +2135,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
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for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
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auto ts = _deleted_stations_nearby.begin() + i;
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if (ts->tile == tile) {
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*_stations_nearby_list.Append() = _deleted_stations_nearby[i].station;
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_stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
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_deleted_stations_nearby.erase(ts);
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i--;
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}
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@@ -2153,7 +2153,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
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if (st->owner != _local_company || std::find(_stations_nearby_list.begin(), _stations_nearby_list.end(), sid) != _stations_nearby_list.end()) return false;
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if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST).Succeeded()) {
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*_stations_nearby_list.Append() = sid;
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_stations_nearby_list.push_back(sid);
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}
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return false; // We want to include *all* nearby stations
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@@ -2187,9 +2187,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
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if (T::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) {
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/* Include only within station spread (yes, it is strictly less than) */
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if (max(DistanceMax(ta.tile, st->xy), DistanceMax(TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1), st->xy)) < _settings_game.station.station_spread) {
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TileAndStation *ts = _deleted_stations_nearby.Append();
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ts->tile = st->xy;
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ts->station = st->index;
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_deleted_stations_nearby.push_back({st->xy, st->index});
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/* Add the station when it's within where we're going to build */
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if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) &&
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