Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
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committed by
Charles Pigott

parent
7d66540af5
commit
a10013dd00
@@ -931,7 +931,7 @@ void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
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void SmallMapWindow::DrawMapIndicators() const
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{
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/* Find main viewport. */
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const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
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const Viewport *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
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Point upper_left_smallmap_coord = InverseRemapCoords2(vp->virtual_left, vp->virtual_top);
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Point lower_right_smallmap_coord = InverseRemapCoords2(vp->virtual_left + vp->virtual_width - 1, vp->virtual_top + vp->virtual_height - 1);
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@@ -1646,7 +1646,7 @@ void SmallMapWindow::SetNewScroll(int sx, int sy, int sub)
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*/
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void SmallMapWindow::SmallMapCenterOnCurrentPos()
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{
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const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
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const Viewport *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
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Point viewport_center = InverseRemapCoords2(vp->virtual_left + vp->virtual_width / 2, vp->virtual_top + vp->virtual_height / 2);
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int sub;
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