Codechange: Spell 'Viewport' consistently

Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
This commit is contained in:
TechGeekNZ
2020-06-29 13:38:29 +12:00
committed by Charles Pigott
parent 7d66540af5
commit a10013dd00
89 changed files with 207 additions and 207 deletions

View File

@@ -22,8 +22,8 @@ void SetSelectionRed(bool);
void DeleteWindowViewport(Window *w);
void InitializeWindowViewport(Window *w, int x, int y, int width, int height, uint32 follow_flags, ZoomLevel zoom);
ViewPort *IsPtInWindowViewport(const Window *w, int x, int y);
Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y, bool clamp_to_map = true);
Viewport *IsPtInWindowViewport(const Window *w, int x, int y);
Point TranslateXYToTileCoord(const Viewport *vp, int x, int y, bool clamp_to_map = true);
Point GetTileBelowCursor();
void UpdateViewportPosition(Window *w);
@@ -33,7 +33,7 @@ bool DoZoomInOutWindow(ZoomStateChange how, Window *w);
void ZoomInOrOutToCursorWindow(bool in, Window * w);
Point GetTileZoomCenterWindow(bool in, Window * w);
void FixTitleGameZoom();
void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out);
void HandleZoomMessage(Window *w, const Viewport *vp, byte widget_zoom_in, byte widget_zoom_out);
/**
* Zoom a viewport as far as possible in the given direction.
@@ -58,12 +58,12 @@ void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const Vie
void StartSpriteCombine();
void EndSpriteCombine();
bool HandleViewportClicked(const ViewPort *vp, int x, int y);
bool HandleViewportClicked(const Viewport *vp, int x, int y);
void SetRedErrorSquare(TileIndex tile);
void SetTileSelectSize(int w, int h);
void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
void ViewportDoDraw(const Viewport *vp, int left, int top, int right, int bottom);
bool ScrollWindowToTile(TileIndex tile, Window *w, bool instant = false);
bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant = false);
@@ -91,7 +91,7 @@ static inline void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset =
MarkTileDirtyByTile(tile, bridge_level_offset, TileHeight(tile));
}
Point GetViewportStationMiddle(const ViewPort *vp, const Station *st);
Point GetViewportStationMiddle(const Viewport *vp, const Station *st);
struct Station;
struct Town;