Codechange: Spell 'Viewport' consistently

Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
This commit is contained in:
TechGeekNZ
2020-06-29 13:38:29 +12:00
committed by Charles Pigott
parent 7d66540af5
commit a10013dd00
89 changed files with 207 additions and 207 deletions

View File

@@ -2789,7 +2789,7 @@ static void HandleAutoscroll()
if (w == nullptr || w->flags & WF_DISABLE_VP_SCROLL) return;
if (_settings_client.gui.auto_scrolling != VA_EVERY_VIEWPORT && w->window_class != WC_MAIN_WINDOW) return;
ViewPort *vp = IsPtInWindowViewport(w, x, y);
Viewport *vp = IsPtInWindowViewport(w, x, y);
if (vp == nullptr) return;
x -= vp->left;
@@ -2899,7 +2899,7 @@ static void MouseLoop(MouseClick click, int mousewheel)
if (w == nullptr) return;
if (click != MC_HOVER && !MaybeBringWindowToFront(w)) return;
ViewPort *vp = IsPtInWindowViewport(w, x, y);
Viewport *vp = IsPtInWindowViewport(w, x, y);
/* Don't allow any action in a viewport if either in menu or when having a modal progress window */
if (vp != nullptr && (_game_mode == GM_MENU || HasModalProgress())) return;