Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
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committed by
Charles Pigott

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7d66540af5
commit
a10013dd00
@@ -253,7 +253,7 @@ static const int WHITE_BORDER_DURATION = 3; ///< The initial timeout value for W
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* The actual location being shown is #scrollpos_x, #scrollpos_y.
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* @see InitializeViewport(), UpdateViewportPosition(), UpdateViewportCoordinates().
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*/
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struct ViewportData : ViewPort {
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struct ViewportData : Viewport {
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VehicleID follow_vehicle; ///< VehicleID to follow if following a vehicle, #INVALID_VEHICLE otherwise.
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int32 scrollpos_x; ///< Currently shown x coordinate (virtual screen coordinate of topleft corner of the viewport).
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int32 scrollpos_y; ///< Currently shown y coordinate (virtual screen coordinate of topleft corner of the viewport).
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