(svn r20639) -Add: random bits to object tiles
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@@ -1596,6 +1596,7 @@
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<li>m1 bits 6..5 : Water class (sea, canal, river or land)
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<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
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<li>m2: index into the array of objects
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<li>m3: random bits
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<li>m5: tile type:
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<table>
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<tr>
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@@ -330,7 +330,7 @@ the array so you can quickly see what is used and what is not.
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<td class="bits">XXXX XXXX</td>
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<td class="bits"><span class="free">O</span>XXX XXXX</td>
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<td class="bits">XXXX XXXX XXXX XXXX</td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits">XXXX XXXX</td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits">XXXX XXXX</td>
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<td class="bits">XX<span class="free">OO OO</span>XX</td>
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