(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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@@ -157,7 +157,7 @@ the array so you can quickly see what is used and what is not.
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<td class="caption">road depot</td>
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<td class="bits">-inherit-</td>
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<td class="bits">-inherit-</td>
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<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
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<td class="bits">-inherit-</td>
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<td class="bits">X<span class="free">OOO OOOO</span></td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits">XX<span class="free">OO OO</span>XX</td>
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