Merge PR #351 into jgrpp
This commit is contained in:
157
src/economy.cpp
157
src/economy.cpp
@@ -1075,30 +1075,9 @@ Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, C
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/** The industries we've currently brought cargo to. */
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static SmallIndustryList _cargo_delivery_destinations;
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/**
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* Transfer goods from station to industry.
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* All cargo is delivered to the nearest (Manhattan) industry to the station sign, which is inside the acceptance rectangle and actually accepts the cargo.
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* @param st The station that accepted the cargo
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* @param cargo_type Type of cargo delivered
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* @param num_pieces Amount of cargo delivered
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* @param source The source of the cargo
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* @param company The company delivering the cargo
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* @return actually accepted pieces of cargo
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*/
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static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
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{
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/* Find the nearest industrytile to the station sign inside the catchment area, whose industry accepts the cargo.
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* This fails in three cases:
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* 1) The station accepts the cargo because there are enough houses around it accepting the cargo.
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* 2) The industries in the catchment area temporarily reject the cargo, and the daily station loop has not yet updated station acceptance.
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* 3) The results of callbacks CBID_INDUSTRY_REFUSE_CARGO and CBID_INDTILE_CARGO_ACCEPTANCE are inconsistent. (documented behaviour)
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*/
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uint accepted = 0;
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template <class F>
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void ForAcceptingIndustries(const Station *st, CargoID cargo_type, IndustryID source, CompanyID company, F&& f) {
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for (Industry *ind : st->industries_near) {
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if (num_pieces == 0) break;
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if (ind->index == source) continue;
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uint cargo_index;
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@@ -1113,6 +1092,22 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
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if (ind->exclusive_supplier != INVALID_OWNER && ind->exclusive_supplier != st->owner) continue;
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if (!f(ind, cargo_index)) break;
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}
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}
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uint DeliverGoodsToIndustryNearestFirst(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
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{
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/* Find the nearest industrytile to the station sign inside the catchment area, whose industry accepts the cargo.
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* This fails in three cases:
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* 1) The station accepts the cargo because there are enough houses around it accepting the cargo.
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* 2) The industries in the catchment area temporarily reject the cargo, and the daily station loop has not yet updated station acceptance.
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* 3) The results of callbacks CBID_INDUSTRY_REFUSE_CARGO and CBID_INDTILE_CARGO_ACCEPTANCE are inconsistent. (documented behaviour)
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*/
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uint accepted = 0;
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ForAcceptingIndustries(st, cargo_type, source, company, [&](Industry *ind, uint cargo_index) {
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/* Insert the industry into _cargo_delivery_destinations, if not yet contained */
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include(_cargo_delivery_destinations, ind);
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@@ -1124,11 +1119,127 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
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/* Update the cargo monitor. */
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AddCargoDelivery(cargo_type, company, amount, ST_INDUSTRY, source, st, ind->index);
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return num_pieces != 0;
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});
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return accepted;
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}
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uint DeliverGoodsToIndustryEqually(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
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{
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struct AcceptingIndustry {
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Industry *ind;
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uint cargo_index;
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uint capacity;
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uint delivered;
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};
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std::vector<AcceptingIndustry> acceptingIndustries;
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ForAcceptingIndustries(st, cargo_type, source, company, [&](Industry *ind, uint cargo_index) {
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uint capacity = 0xFFFFu - ind->incoming_cargo_waiting[cargo_index];
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if (capacity > 0) acceptingIndustries.push_back({ ind, cargo_index, capacity, 0 });
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return true;
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});
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if (acceptingIndustries.empty()) return 0;
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uint accepted = 0;
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auto distributeCargo = [&](AcceptingIndustry &e, uint amount) {
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e.capacity -= amount;
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e.delivered += amount;
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num_pieces -= amount;
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accepted += amount;
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};
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auto finalizeCargo = [&](AcceptingIndustry &e) {
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if (e.delivered == 0) return;
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include(_cargo_delivery_destinations, e.ind);
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e.ind->incoming_cargo_waiting[e.cargo_index] += e.delivered;
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e.ind->last_cargo_accepted_at[e.cargo_index] = _date;
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AddCargoDelivery(cargo_type, company, e.delivered, ST_INDUSTRY, source, st, e.ind->index);
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};
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if (acceptingIndustries.size() == 1) {
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distributeCargo(acceptingIndustries[0], std::min<uint>(acceptingIndustries[0].capacity, num_pieces));
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finalizeCargo(acceptingIndustries[0]);
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return accepted;
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}
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/* Sort in order of decreasing capacity */
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std::sort(acceptingIndustries.begin(), acceptingIndustries.end(), [](AcceptingIndustry &a, AcceptingIndustry &b) {
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return std::tie(a.capacity, a.ind->index) > std::tie(b.capacity, b.ind->index);
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});
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/* Handle low-capacity industries first */
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do {
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uint amount = num_pieces / static_cast<uint>(acceptingIndustries.size());
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AcceptingIndustry &acc = acceptingIndustries.back();
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if (amount >= acc.capacity) {
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distributeCargo(acc, acc.capacity);
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finalizeCargo(acc);
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acceptingIndustries.pop_back();
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} else {
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break;
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}
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} while (!acceptingIndustries.empty());
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/* Remaining industries can accept all remaining cargo when distributed evenly */
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if (!acceptingIndustries.empty()) {
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uint amount = num_pieces / static_cast<uint>(acceptingIndustries.size());
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if (amount > 0) {
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for (auto &e : acceptingIndustries) {
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distributeCargo(e, amount);
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}
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}
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/* If cargo didn't divide evenly into remaining industries, distribute the remainder randomly */
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if (num_pieces > 0) {
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assert(num_pieces < acceptingIndustries.size());
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uint idx = RandomRange(acceptingIndustries.size());
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for (uint i = 0; i < acceptingIndustries.size(); ++i) {
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if (acceptingIndustries[idx].capacity > 0) {
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distributeCargo(acceptingIndustries[idx], 1);
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if (num_pieces == 0) break;
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}
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idx++;
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if (idx == acceptingIndustries.size()) idx = 0;
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}
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}
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for (auto &e : acceptingIndustries) {
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finalizeCargo(e);
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}
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}
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return accepted;
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}
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/**
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* Transfer goods from station to industry.
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* Original distribution mode: All cargo is delivered to the nearest (Manhattan) industry to the station sign, which is inside the acceptance rectangle and actually accepts the cargo.
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* Balanced distribution: Cargo distributed equally amongst the accepting industries in the acceptance rectangle.
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* @param st The station that accepted the cargo
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* @param cargo_type Type of cargo delivered
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* @param num_pieces Amount of cargo delivered
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* @param source The source of the cargo
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* @param company The company delivering the cargo
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* @return actually accepted pieces of cargo
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*/
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static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
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{
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switch (_settings_game.station.station_delivery_mode) {
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case SD_BALANCED:
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return DeliverGoodsToIndustryEqually(st, cargo_type, num_pieces, source, company);
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default:
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return DeliverGoodsToIndustryNearestFirst(st, cargo_type, num_pieces, source, company);
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}
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}
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/**
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* Delivers goods to industries/towns and calculates the payment
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* @param num_pieces amount of cargo delivered
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@@ -1259,6 +1259,8 @@ STR_CONFIG_SETTING_TRAIN_BRAKING_REALISTIC :Realistic {PUSH
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STR_CONFIG_SETTING_REALISTIC_BRAKING_SIGNALS_NOT_ALLOWED :{WHITE}Realistic braking can't be enabled. At least one pre-signal or two-way signal is present.
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STR_CONFIG_SETTING_DELIVERY_BALANCED :Balanced
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###length 3
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STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Left
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STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Centre
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@@ -1340,6 +1342,9 @@ STR_CONFIG_SETTING_STATION_RATING_SIZE_CARGO_AMOUNT_HELPTEXT :When enabled, t
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STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING2}
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STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings
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STR_CONFIG_SETTING_CARGO_DELIVERY_MODE :Cargo delivery distribution mode: {STRING2}
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STR_CONFIG_SETTING_CARGO_DELIVERY_MODE_HELPTEXT :The method used to deliver cargo to industries surrounding a station.
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STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING2}
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STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Set the maximum length of trains
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STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} tile{P 0 "" s}
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@@ -3991,6 +3991,10 @@ bool AfterLoadGame()
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}
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}
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if (SlXvIsFeatureMissing(XSLFI_ST_INDUSTRY_CARGO_MODE)) {
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_settings_game.station.station_delivery_mode = SD_NEAREST_FIRST;
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}
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InitializeRoadGUI();
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/* This needs to be done after conversion. */
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@@ -162,6 +162,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_OBJECT_GROUND_TYPES, XSCF_NULL, 1, 1, "object_ground_types", nullptr, nullptr, nullptr },
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{ XSLFI_LINKGRAPH_AIRCRAFT, XSCF_NULL, 1, 1, "linkgraph_aircraft", nullptr, nullptr, nullptr },
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{ XSLFI_COMPANY_PW, XSCF_IGNORABLE_ALL, 1, 1, "company_password", nullptr, nullptr, "PLYP" },
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{ XSLFI_ST_INDUSTRY_CARGO_MODE, XSCF_IGNORABLE_UNKNOWN, 1, 1, "st_industry_cargo_mode", nullptr, nullptr, nullptr },
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{ XSLFI_SCRIPT_INT64, XSCF_NULL, 1, 1, "script_int64", nullptr, nullptr, nullptr },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, nullptr, nullptr, nullptr, nullptr },// This is the end marker
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};
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@@ -116,6 +116,7 @@ enum SlXvFeatureIndex {
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XSLFI_OBJECT_GROUND_TYPES, ///< Object ground types
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XSLFI_LINKGRAPH_AIRCRAFT, ///< Link graph last aircraft update field and aircraft link scaling setting
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XSLFI_COMPANY_PW, ///< Company passwords
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XSLFI_ST_INDUSTRY_CARGO_MODE, ///< Station industry cargo mode setting
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XSLFI_SCRIPT_INT64, ///< See: SLV_SCRIPT_INT64
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@@ -2181,6 +2181,7 @@ static SettingsContainer &GetSettingsTree()
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industries->Add(new SettingEntry("economy.type"));
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industries->Add(new SettingEntry("station.serve_neutral_industries"));
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industries->Add(new SettingEntry("economy.industry_cargo_scale_factor"));
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industries->Add(new SettingEntry("station.station_delivery_mode"));
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}
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SettingsPage *cdist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST));
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@@ -21,6 +21,7 @@
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#include "zoom_type.h"
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#include "openttd.h"
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#include "rail_gui_type.h"
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#include "station_type.h"
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/* Used to validate sizes of "max" value in settings. */
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const size_t MAX_SLE_UINT8 = UINT8_MAX;
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@@ -715,6 +716,7 @@ struct StationSettings {
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byte catchment_increase; ///< amount by which station catchment is increased
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bool cargo_class_rating_wait_time; ///< station rating tolerance to time since last cargo pickup depends on cargo class
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bool station_size_rating_cargo_amount; ///< station rating tolerance to waiting cargo amount depends on station size
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StationDelivery station_delivery_mode; ///< method to use for distributing cargo from stations to accepting industries
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};
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/** Default settings for vehicles. */
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@@ -87,6 +87,11 @@ enum CatchmentArea {
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MAX_CATCHMENT = 10, ///< Maximum catchment for airports with "modified catchment" enabled
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};
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enum StationDelivery : byte {
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SD_NEAREST_FIRST = 0, ///< Station delivers cargo only to the nearest accepting industry
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SD_BALANCED = 1 ///< Station delivers cargo equally among accepting industries
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};
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static const uint MAX_LENGTH_STATION_NAME_CHARS = 128; ///< The maximum length of a station name in characters including '\0'
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struct StationCompare {
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@@ -122,6 +122,12 @@ static const SettingDescEnumEntry _train_braking_model[] = {
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{ 0, STR_NULL }
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};
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static const SettingDescEnumEntry _station_delivery_mode[] = {
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{ SD_NEAREST_FIRST, STR_CONFIG_SETTING_ORIGINAL},
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{ SD_BALANCED, STR_CONFIG_SETTING_DELIVERY_BALANCED},
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{ 0, STR_NULL }
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};
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/* Some settings do not need to be synchronised when playing in multiplayer.
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* These include for example the GUI settings and will not be saved with the
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* savegame.
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@@ -1948,6 +1954,15 @@ str = STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES
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strhelp = STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT
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post_cb = StationCatchmentChanged
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[SDT_ENUM]
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var = station.station_delivery_mode
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type = SLE_UINT8
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def = SD_NEAREST_FIRST
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enumlist = _station_delivery_mode
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str = STR_CONFIG_SETTING_CARGO_DELIVERY_MODE
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strhelp = STR_CONFIG_SETTING_CARGO_DELIVERY_MODE_HELPTEXT
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patxname = ""station.station_delivery_mode""
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[SDT_BOOL]
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var = order.gradual_loading
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from = SLV_40
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