Viewport: Reduce unnecessary region redraws when scrolling viewports

This commit is contained in:
Jonathan G Rennison
2020-02-09 00:34:47 +00:00
parent 4d9e07e885
commit a152e2327c
11 changed files with 144 additions and 52 deletions

View File

@@ -28,7 +28,7 @@ public:
void CopyFromBuffer(void *video, const void *src, int width, int height) override;
void CopyToBuffer(const void *video, void *dst, int width, int height) override;
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override;
void ScrollBuffer(void *video, int left, int top, int width, int height, int scroll_x, int scroll_y) override;
int BufferSize(int width, int height) override;
void PaletteAnimate(const Palette &palette) override;
Blitter::PaletteAnimation UsePaletteAnimation() override;