Viewport: Reduce unnecessary region redraws when scrolling viewports
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@@ -90,7 +90,7 @@ void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width
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}
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}
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void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
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void Blitter_8bppBase::ScrollBuffer(void *video, int left, int top, int width, int height, int scroll_x, int scroll_y)
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{
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const uint8 *src;
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uint8 *dst;
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