Allow converting track under trains when compatible with the new rail type

This commit is contained in:
Jonathan G Rennison
2020-09-24 18:00:59 +01:00
parent 481710f95b
commit a18ebba564

View File

@@ -2027,6 +2027,70 @@ static Vehicle *UpdateTrainPowerProc(Vehicle *v, void *data)
return nullptr; return nullptr;
} }
struct EnsureNoIncompatibleRailtypeTrainOnGroundData {
int z;
RailType type;
};
static Vehicle *EnsureNoIncompatibleRailtypeTrainProc(Vehicle *v, void *data)
{
const EnsureNoIncompatibleRailtypeTrainOnGroundData *procdata = (EnsureNoIncompatibleRailtypeTrainOnGroundData *)data;
if (v->z_pos > procdata->z) return nullptr;
if (HasBit(Train::From(v)->First()->compatible_railtypes, procdata->type)) return nullptr;
return v;
}
CommandCost EnsureNoIncompatibleRailtypeTrainOnGround(TileIndex tile, RailType type)
{
EnsureNoIncompatibleRailtypeTrainOnGroundData data = {
GetTileMaxPixelZ(tile),
type
};
if (HasVehicleOnPos(tile, VEH_TRAIN, &data, &EnsureNoIncompatibleRailtypeTrainProc)) {
return_cmd_error(STR_ERROR_TRAIN_IN_THE_WAY);
}
return CommandCost();
}
struct EnsureNoIncompatibleRailtypeTrainOnTrackBitsData {
TrackBits track_bits;
RailType type;
};
static Vehicle *EnsureNoIncompatibleRailtypeTrainOnTrackProc(Vehicle *v, void *data)
{
const EnsureNoIncompatibleRailtypeTrainOnTrackBitsData *procdata = (EnsureNoIncompatibleRailtypeTrainOnTrackBitsData *)data;
TrackBits rail_bits = procdata->track_bits;
Train *t = Train::From(v);
if (HasBit(t->First()->compatible_railtypes, procdata->type)) return nullptr;
if (rail_bits & TRACK_BIT_WORMHOLE) {
if (t->track & TRACK_BIT_WORMHOLE) return v;
rail_bits &= ~TRACK_BIT_WORMHOLE;
} else if (t->track & TRACK_BIT_WORMHOLE) {
return nullptr;
}
if ((t->track != rail_bits) && !TracksOverlap(t->track | rail_bits)) return nullptr;
return v;
}
CommandCost EnsureNoIncompatibleRailtypeTrainOnTrackBits(TileIndex tile, TrackBits track_bits, RailType type)
{
EnsureNoIncompatibleRailtypeTrainOnTrackBitsData data = {
track_bits,
type
};
if (HasVehicleOnPos(tile, VEH_TRAIN, &data, &EnsureNoIncompatibleRailtypeTrainOnTrackProc)) {
return_cmd_error(STR_ERROR_TRAIN_IN_THE_WAY);
}
return CommandCost();
}
/** /**
* Convert one rail type to the other. You can convert normal rail to * Convert one rail type to the other. You can convert normal rail to
* monorail/maglev easily or vice-versa. * monorail/maglev easily or vice-versa.
@@ -2119,7 +2183,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
* Tunnels and bridges have special check later */ * Tunnels and bridges have special check later */
if (tt != MP_TUNNELBRIDGE) { if (tt != MP_TUNNELBRIDGE) {
if (!IsCompatibleRail(type, totype) || !IsCompatibleRail(secondary_type, totype)) { if (!IsCompatibleRail(type, totype) || !IsCompatibleRail(secondary_type, totype)) {
CommandCost ret = IsPlainRailTile(tile) ? EnsureNoTrainOnTrackBits(tile, GetTrackBits(tile)) : EnsureNoVehicleOnGround(tile); CommandCost ret = IsPlainRailTile(tile) ? EnsureNoIncompatibleRailtypeTrainOnTrackBits(tile, GetTrackBits(tile), totype) : EnsureNoIncompatibleRailtypeTrainOnGround(tile, totype);
if (ret.Failed()) { if (ret.Failed()) {
error = ret; error = ret;
continue; continue;