Rename close window functions to match upstream

This commit is contained in:
Jonathan G Rennison
2023-09-15 20:59:08 +01:00
parent ed1b842ad3
commit a18f3274b4
75 changed files with 291 additions and 299 deletions

View File

@@ -109,7 +109,7 @@ struct BuildDocksToolbarWindow : Window {
~BuildDocksToolbarWindow()
{
if (_game_mode == GM_NORMAL && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
}
/**
@@ -128,8 +128,8 @@ struct BuildDocksToolbarWindow : Window {
WID_DT_BUOY,
WIDGET_LIST_END);
if (!can_build) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
}
if (_game_mode != GM_EDITOR) {
@@ -266,10 +266,10 @@ struct BuildDocksToolbarWindow : Window {
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowByClass(WC_BUILD_BRIDGE);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowByClass(WC_BUILD_BRIDGE);
}
void OnPlacePresize(Point pt, TileIndex tile_from) override
@@ -366,7 +366,7 @@ Window *ShowBuildDocksToolbar()
{
if (!Company::IsValidID(_local_company)) return nullptr;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WC_BUILD_TOOLBAR);
return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
}
@@ -427,7 +427,7 @@ public:
virtual ~BuildDocksStationWindow()
{
DeleteWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WC_SELECT_STATION, 0);
}
void OnPaint() override