Rename close window functions to match upstream

This commit is contained in:
Jonathan G Rennison
2023-09-15 20:59:08 +01:00
parent ed1b842ad3
commit a18f3274b4
75 changed files with 291 additions and 299 deletions

View File

@@ -744,7 +744,7 @@ public:
{
switch (widget) {
case WID_NG_CANCEL: // Cancel button
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
break;
case WID_NG_NAME: // Sort by name
@@ -1035,7 +1035,7 @@ static WindowDesc _network_game_window_desc(
void ShowNetworkGameWindow()
{
static bool first = true;
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
/* Only show once */
if (first) {
@@ -1309,7 +1309,7 @@ static void ShowNetworkStartServerWindow()
{
if (!NetworkValidateOurClientName()) return;
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
new NetworkStartServerWindow(&_network_start_server_window_desc);
}
@@ -2301,7 +2301,7 @@ static WindowDesc _network_join_status_window_desc(
void ShowJoinStatusWindow()
{
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
new NetworkJoinStatusWindow(&_network_join_status_window_desc);
}
@@ -2423,7 +2423,7 @@ static WindowDesc _network_company_password_window_desc(
void ShowNetworkCompanyPasswordWindow(Window *parent)
{
DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
CloseWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
}
@@ -2532,7 +2532,7 @@ static WindowDesc _network_ask_relay_desc(
*/
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token)
{
DeleteWindowByClass(WC_NETWORK_ASK_RELAY);
CloseWindowByClass(WC_NETWORK_ASK_RELAY);
Window *parent = GetMainWindow();
new NetworkAskRelayWindow(&_network_ask_relay_desc, parent, server_connection_string, relay_connection_string, token);