Network: Add state checksum which is check in network sync

This commit is contained in:
Jonathan G Rennison
2019-08-05 19:16:51 +01:00
parent c941d2d2a6
commit a1d36b02f0
17 changed files with 76 additions and 2 deletions

View File

@@ -40,6 +40,7 @@
#include "disaster_vehicle.h"
#include "newgrf_airporttiles.h"
#include "framerate_type.h"
#include "core/checksum_func.hpp"
#include "table/strings.h"
@@ -2127,6 +2128,7 @@ static bool AircraftEventHandler(Aircraft *v, int loop)
bool Aircraft::Tick()
{
UpdateStateChecksum((((uint64) this->x_pos) << 32) | this->y_pos);
if (!this->IsNormalAircraft()) return true;
this->tick_counter++;