Merge branch 'master' into jgrpp
# Conflicts: # src/lang/korean.txt # src/saveload/afterload.cpp # src/saveload/ai_sl.cpp # src/saveload/game_sl.cpp # src/script/script_instance.cpp
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@@ -559,7 +559,7 @@ void SetupEngines()
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_engine_pool.CleanPool();
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assert(_engine_mngr.size() >= _engine_mngr.NUM_DEFAULT_ENGINES);
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uint index = 0;
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[[maybe_unused]] uint index = 0;
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for (const EngineIDMapping &eid : _engine_mngr) {
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/* Assert is safe; there won't be more than 256 original vehicles
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* in any case, and we just cleaned the pool. */
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