(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for

dynamic arrays
This commit is contained in:
truelight
2005-01-12 11:21:28 +00:00
parent ff23795f5b
commit a243285af4
17 changed files with 309 additions and 160 deletions

6
ttd.c
View File

@@ -26,6 +26,7 @@
#include "console.h"
#include "screenshot.h"
#include "network.h"
#include "signs.h"
#include <stdarg.h>
@@ -44,7 +45,6 @@ void DeleteAllPlayerStations();
extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
extern void DoStartupNewPlayer(bool is_ai);
extern void UpdateAllSignVirtCoords();
extern void ShowOSErrorBox(const char *buf);
void redsq_debug(int tile);
@@ -496,6 +496,8 @@ static void InitializeDynamicVariables(void)
_industries_size = lengthof(_industries);
_industry_sort = NULL;
_sign_size = lengthof(_sign_list);
}
static void UnInitializeDynamicVariables(void)
@@ -1263,7 +1265,7 @@ bool AfterLoadGame(uint version)
{
Window *w;
ViewPort *vp;
// in version 2.1 of the savegame, town owner was unified.
if (version <= 0x200) {
ConvertTownOwner();