(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.

This commit is contained in:
rubidium
2007-07-26 14:07:11 +00:00
parent e97c2bf621
commit a26ef1ee3a
15 changed files with 86 additions and 220 deletions

View File

@@ -2131,10 +2131,7 @@ static void DrawTile_Station(TileInfo *ti)
}
SpriteID pal;
if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
pal = PALETTE_TO_TRANSPARENT;
} else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) {
if (!HASBIT(_transparent_opt, TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) {
pal = palette;
} else {
pal = dtss->pal;
@@ -2145,7 +2142,8 @@ static void DrawTile_Station(TileInfo *ti)
image, pal,
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z
dtss->size_z, ti->z + dtss->delta_z,
HASBIT(_transparent_opt, TO_BUILDINGS)
);
} else {
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y);