Codechange: use std::string for script names to load
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@@ -120,7 +120,7 @@ bool ScriptInstance::LoadCompatibilityScripts(const std::string &api_version, Su
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buf += script_name;
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if (!FileExists(buf)) continue;
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if (this->engine->LoadScript(buf.c_str())) return true;
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if (this->engine->LoadScript(buf)) return true;
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ScriptLog::Error("Failed to load API compatibility script");
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Debug(script, 0, "Error compiling / running API compatibility script: {}", buf);
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