(svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.

This commit is contained in:
rubidium
2008-04-06 07:22:26 +00:00
parent 3edb967ecf
commit a3224512cc
7 changed files with 56 additions and 70 deletions

View File

@@ -119,24 +119,32 @@ static bool HasOrderPoolFree(uint amount)
return false;
}
uint32 PackOrder(const Order *order)
uint32 Order::Pack() const
{
return order->dest << 16 | order->flags << 8 | order->type;
return this->dest << 16 | this->flags << 8 | this->type;
}
Order UnpackOrder(uint32 packed)
Order::Order(uint32 packed)
{
Order order;
order.type = (OrderType)GB(packed, 0, 8);
order.flags = GB(packed, 8, 8);
order.dest = GB(packed, 16, 16);
order.next = NULL;
order.index = 0; // avoid compiler warning
order.refit_cargo = CT_NO_REFIT;
order.refit_subtype = 0;
order.wait_time = 0;
order.travel_time = 0;
return order;
this->type = (OrderType)GB(packed, 0, 8);
this->flags = GB(packed, 8, 8);
this->dest = GB(packed, 16, 16);
this->next = NULL;
this->index = 0; // avoid compiler warning
this->refit_cargo = CT_NO_REFIT;
this->refit_subtype = 0;
this->wait_time = 0;
this->travel_time = 0;
}
/**
*
* Unpacks a order from savegames with version 4 and lower
*
*/
static Order UnpackVersion4Order(uint16 packed)
{
return Order(GB(packed, 8, 8) << 16 | GB(packed, 4, 4) << 8 | GB(packed, 0, 4));
}
/**
@@ -146,48 +154,19 @@ Order UnpackOrder(uint32 packed)
*/
Order UnpackOldOrder(uint16 packed)
{
Order order;
order.type = (OrderType)GB(packed, 0, 4);
order.flags = GB(packed, 4, 4);
order.dest = GB(packed, 8, 8);
order.next = NULL;
Order order = UnpackVersion4Order(packed);
order.refit_cargo = CT_NO_REFIT;
order.refit_subtype = 0;
order.wait_time = 0;
order.travel_time = 0;
order.index = 0; // avoid compiler warning
// Sanity check
// TTD stores invalid orders as OT_NOTHING with non-zero flags/station
/*
* Sanity check
* TTD stores invalid orders as OT_NOTHING with non-zero flags/station
*/
if (!order.IsValid() && (order.flags != 0 || order.dest != 0)) {
order.type = OT_DUMMY;
order.flags = 0;
order.MakeDummy();
}
return order;
}
/**
*
* Unpacks a order from savegames with version 4 and lower
*
*/
Order UnpackVersion4Order(uint16 packed)
{
Order order;
order.type = (OrderType)GB(packed, 0, 4);
order.flags = GB(packed, 4, 4);
order.dest = GB(packed, 8, 8);
order.next = NULL;
order.index = 0; // avoid compiler warning
order.refit_cargo = CT_NO_REFIT;
order.refit_subtype = 0;
order.wait_time = 0;
order.travel_time = 0;
return order;
}
/**
*
* Updates the widgets of a vehicle which contains the order-data
@@ -276,7 +255,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
Vehicle *v;
VehicleID veh = GB(p1, 0, 16);
VehicleOrderID sel_ord = GB(p1, 16, 16);
Order new_order = UnpackOrder(p2);
Order new_order(p2);
if (!IsValidVehicleID(veh)) return CMD_ERROR;
@@ -1099,7 +1078,7 @@ void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
* in network the commands are queued before send, the second insert always
* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
for (uint i = 0; bak->order[i].IsValid(); i++) {
if (!DoCommandP(0, v->index + (i << 16), PackOrder(&bak->order[i]), NULL,
if (!DoCommandP(0, v->index + (i << 16), bak->order[i].Pack(), NULL,
CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
break;
}
@@ -1589,8 +1568,7 @@ static void Load_ORDR()
SlArray(orders, len, SLE_UINT32);
for (i = 0; i < len; ++i) {
Order *order = new (i) Order();
order->AssignOrder(UnpackOrder(orders[i]));
new (i) Order(orders[i]);
}
free(orders);