(svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level
This commit is contained in:
@@ -29,6 +29,7 @@ extern TileIndex _cur_tileloop_tile;
|
||||
/* Keep track of current game position */
|
||||
int _saved_scrollpos_x;
|
||||
int _saved_scrollpos_y;
|
||||
ZoomLevelByte _saved_scrollpos_zoom;
|
||||
|
||||
void SaveViewportBeforeSaveGame()
|
||||
{
|
||||
@@ -51,7 +52,7 @@ void ResetViewportAfterLoadGame()
|
||||
w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
|
||||
|
||||
ViewPort *vp = w->viewport;
|
||||
vp->zoom = min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
|
||||
vp->zoom = min<ZoomLevel>(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
|
||||
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
|
||||
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
|
||||
|
||||
|
Reference in New Issue
Block a user