(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.

This commit is contained in:
alberth
2016-09-04 12:45:40 +00:00
parent df2221ba7e
commit a35e970ab0
6 changed files with 21 additions and 18 deletions

View File

@@ -267,6 +267,7 @@
extern const uint16 SAVEGAME_VERSION = 195; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
FileToSaveLoad _file_to_saveload; ///< File to save or load in the openttd loop.
uint32 _ttdp_version; ///< version of TTDP savegame (if applicable)
uint16 _sl_version; ///< the major savegame version identifier

View File

@@ -33,6 +33,22 @@ enum SaveOrLoadMode {
SL_LOAD_CHECK = 5, ///< Load for game preview.
};
/** The different types of files that the system knows about. */
enum FileType {
FT_NONE, ///< nothing to do
FT_SAVEGAME, ///< old or new savegame
FT_SCENARIO, ///< old or new scenario
FT_HEIGHTMAP, ///< heightmap file
};
/** Deals with the type of the savegame, independent of extension */
struct FileToSaveLoad {
SaveOrLoadMode mode; ///< savegame/scenario type (old, new)
FileType filetype; ///< what type of file are we dealing with
char name[MAX_PATH]; ///< name
char title[255]; ///< internal name of the game
};
/** Types of save games. */
enum SavegameType {
SGT_TTD, ///< TTD savegame (can be detected incorrectly)
@@ -43,6 +59,8 @@ enum SavegameType {
SGT_INVALID = 0xFF, ///< broken savegame (used internally)
};
extern FileToSaveLoad _file_to_saveload;
void GenerateDefaultSaveName(char *buf, const char *last);
void SetSaveLoadError(uint16 str);
const char *GetSaveLoadErrorString();