(svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
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		| @@ -159,11 +159,22 @@ static inline Corner GetHalftileSlopeCorner(Slope s) | ||||
|  * @param s The #Slope. | ||||
|  * @return Relative height of highest corner. | ||||
|  */ | ||||
| static inline uint GetSlopeMaxPixelZ(Slope s) | ||||
| static inline uint GetSlopeMaxZ(Slope s) | ||||
| { | ||||
| 	if (s == SLOPE_FLAT) return 0; | ||||
| 	if (IsSteepSlope(s)) return 2 * TILE_HEIGHT; | ||||
| 	return TILE_HEIGHT; | ||||
| 	if (IsSteepSlope(s)) return 2; | ||||
| 	return 1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Returns the height of the highest corner of a slope relative to TileZ (= minimal height) | ||||
|  * | ||||
|  * @param s The #Slope. | ||||
|  * @return Relative height of highest corner. | ||||
|  */ | ||||
| static inline uint GetSlopeMaxPixelZ(Slope s) | ||||
| { | ||||
| 	return GetSlopeMaxZ(s) * TILE_HEIGHT; | ||||
| } | ||||
|  | ||||
| /** | ||||
|   | ||||
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