(svn r18861) -Doc: more doxygen documentation in genworld files

This commit is contained in:
smatz
2010-01-18 14:58:32 +00:00
parent a1f28ec88b
commit a39a446e8f
3 changed files with 66 additions and 52 deletions

View File

@@ -40,15 +40,18 @@
* In what 'mode' the GenerateLandscapeWindowProc is.
*/
enum GenenerateLandscapeWindowMode {
GLWM_GENERATE,
GLWM_HEIGHTMAP,
GLWM_SCENARIO,
GLWM_END
GLWM_GENERATE, ///< Generate new game
GLWM_HEIGHTMAP, ///< Load from heightmap
GLWM_SCENARIO, ///< Generate flat land
};
extern void SwitchToMode(SwitchMode new_mode);
extern void MakeNewgameSettingsLive();
/**
* Changes landscape type and sets genworld window dirty
* @param landscape new landscape type
*/
static inline void SetNewLandscapeType(byte landscape)
{
_settings_newgame.game_creation.landscape = landscape;
@@ -56,51 +59,53 @@ static inline void SetNewLandscapeType(byte landscape)
SetWindowClassesDirty(WC_GENERATE_LANDSCAPE);
}
/** Widgets of GenerateLandscapeWindow */
enum GenerateLandscapeWindowWidgets {
GLAND_TEMPERATE,
GLAND_ARCTIC,
GLAND_TROPICAL,
GLAND_TOYLAND,
GLAND_TEMPERATE, ///< Button with icon "Temperate"
GLAND_ARCTIC, ///< Button with icon "Arctic"
GLAND_TROPICAL, ///< Button with icon "Tropical"
GLAND_TOYLAND, ///< Button with icon "Toyland"
GLAND_MAPSIZE_X_PULLDOWN,
GLAND_MAPSIZE_Y_PULLDOWN,
GLAND_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'
GLAND_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'
GLAND_TOWN_PULLDOWN,
GLAND_INDUSTRY_PULLDOWN,
GLAND_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'
GLAND_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'
GLAND_RANDOM_EDITBOX,
GLAND_RANDOM_BUTTON,
GLAND_RANDOM_EDITBOX, ///< 'Random seed' editbox
GLAND_RANDOM_BUTTON, ///< 'Randomise' button
GLAND_GENERATE_BUTTON,
GLAND_GENERATE_BUTTON, ///< 'Generate' button
GLAND_START_DATE_DOWN,
GLAND_START_DATE_TEXT,
GLAND_START_DATE_UP,
GLAND_START_DATE_DOWN, ///< Decrease start year
GLAND_START_DATE_TEXT, ///< Start year
GLAND_START_DATE_UP, ///< Increase start year
GLAND_SNOW_LEVEL_DOWN,
GLAND_SNOW_LEVEL_TEXT,
GLAND_SNOW_LEVEL_UP,
GLAND_SNOW_LEVEL_DOWN, ///< Docrease snow level
GLAND_SNOW_LEVEL_TEXT, ///< Snow level
GLAND_SNOW_LEVEL_UP, ///< Increase snow level
GLAND_TREE_PULLDOWN,
GLAND_LANDSCAPE_PULLDOWN,
GLAND_HEIGHTMAP_NAME_TEXT,
GLAND_HEIGHTMAP_NAME_SPACER,
GLAND_HEIGHTMAP_SIZE_TEXT,
GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
GLAND_TREE_PULLDOWN, ///< Dropdown 'Tree algorithm'
GLAND_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'
GLAND_TERRAIN_PULLDOWN,
GLAND_WATER_PULLDOWN,
GLAND_SMOOTHNESS_PULLDOWN,
GLAND_VARIETY_PULLDOWN,
GLAND_HEIGHTMAP_NAME_TEXT, ///< Heightmap name
GLAND_HEIGHTMAP_NAME_SPACER, ///< Spacer used for aligning items in the second column nicely
GLAND_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap
GLAND_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'
GLAND_BORDER_TYPES,
GLAND_BORDERS_RANDOM,
GLAND_WATER_NW,
GLAND_WATER_NE,
GLAND_WATER_SE,
GLAND_WATER_SW,
GLAND_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'
GLAND_WATER_PULLDOWN, ///< Dropdown 'Sea level'
GLAND_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'
GLAND_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'
GLAND_BORDERS_RANDOM, ///< 'Random'/'Manual' borders
GLAND_WATER_NW, ///< NW 'Water'/'Freeform'
GLAND_WATER_NE, ///< NE 'Water'/'Freeform'
GLAND_WATER_SE, ///< SE 'Water'/'Freeform'
GLAND_WATER_SW, ///< SW 'Water'/'Freeform'
};
/** Widgets of GenerateLandscapeWindow when generating world */
static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
@@ -133,7 +138,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_BORDER_TYPES), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
EndContainer(),
/* Widgets at the right of the labels. */
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
@@ -213,6 +218,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
EndContainer(),
};
/** Widgets of GenerateLandscapeWindow when loading heightmap */
static const NWidgetPart _nested_heightmap_load_widgets[] = {
/* Window header. */
NWidget(NWID_HORIZONTAL),