Codechange: rename byte to uint8_t (#12308)

This commit is contained in:
Patric Stout
2024-03-16 23:59:32 +01:00
committed by GitHub
parent bd7120bae4
commit a3cfd23cf9
355 changed files with 1654 additions and 1656 deletions

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@@ -41,7 +41,7 @@ typedef uint BridgeType; ///< Bridge spec number.
*/
struct BridgeSpec {
TimerGameCalendar::Year avail_year; ///< the year where it becomes available
byte min_length; ///< the minimum length (not counting start and end tile)
uint8_t min_length; ///< the minimum length (not counting start and end tile)
uint16_t max_length; ///< the maximum length (not counting start and end tile)
uint16_t price; ///< the price multiplier
uint16_t speed; ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
@@ -50,7 +50,7 @@ struct BridgeSpec {
StringID material; ///< the string that contains the bridge description
StringID transport_name[2]; ///< description of the bridge, when built for road or rail
PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
byte flags; ///< bit 0 set: disable drawing of far pillars.
uint8_t flags; ///< bit 0 set: disable drawing of far pillars.
};
extern BridgeSpec _bridge[MAX_BRIDGES];