Codechange: rename byte to uint8_t (#12308)
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@@ -18,7 +18,7 @@
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#include "core/bitmath_func.hpp"
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/** Town growth effect when delivering cargo. */
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enum TownAcceptanceEffect : byte {
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enum TownAcceptanceEffect : uint8_t {
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TAE_BEGIN = 0,
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TAE_NONE = TAE_BEGIN, ///< Cargo has no effect.
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TAE_PASSENGERS, ///< Cargo behaves passenger-like.
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@@ -31,7 +31,7 @@ enum TownAcceptanceEffect : byte {
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};
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/** Town effect when producing cargo. */
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enum TownProductionEffect : byte {
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enum TownProductionEffect : uint8_t {
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TPE_NONE, ///< Town will not produce this cargo type.
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TPE_PASSENGERS, ///< Cargo behaves passenger-like for production.
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TPE_MAIL, ///< Cargo behaves mail-like for production.
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@@ -60,7 +60,7 @@ enum CargoClass {
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CC_SPECIAL = 1 << 15, ///< Special bit used for livery refit tricks instead of normal cargoes.
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};
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static const byte INVALID_CARGO_BITNUM = 0xFF; ///< Constant representing invalid cargo
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static const uint8_t INVALID_CARGO_BITNUM = 0xFF; ///< Constant representing invalid cargo
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static const uint TOWN_PRODUCTION_DIVISOR = 256;
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