Codechange: rename byte to uint8_t (#12308)
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@@ -85,7 +85,7 @@ void SpriteFontCache::InitializeUnicodeGlyphMap()
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}
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for (uint i = 0; i < lengthof(_default_unicode_map); i++) {
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byte key = _default_unicode_map[i].key;
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uint8_t key = _default_unicode_map[i].key;
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if (key == CLRA) {
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/* Clear the glyph. This happens if the glyph at this code point
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* is non-standard and should be accessed by an SCC_xxx enum
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