Codechange: rename byte to uint8_t (#12308)
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@@ -48,13 +48,13 @@
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*/
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struct IntroGameViewportCommand {
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/** Horizontal alignment value. */
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enum AlignmentH : byte {
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enum AlignmentH : uint8_t {
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LEFT,
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CENTRE,
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RIGHT,
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};
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/** Vertical alignment value. */
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enum AlignmentV : byte {
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enum AlignmentV : uint8_t {
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TOP,
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MIDDLE,
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BOTTOM,
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