Codechange: rename byte to uint8_t (#12308)

This commit is contained in:
Patric Stout
2024-03-16 23:59:32 +01:00
committed by GitHub
parent bd7120bae4
commit a3cfd23cf9
355 changed files with 1654 additions and 1656 deletions

View File

@@ -84,7 +84,7 @@ CompanyMask _network_company_passworded; ///< Bitmask of the password status of
static_assert((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH);
/** The amount of clients connected */
byte _network_clients_connected = 0;
uint8_t _network_clients_connected = 0;
extern std::string GenerateUid(std::string_view subject);
@@ -134,9 +134,9 @@ NetworkClientInfo::~NetworkClientInfo()
return nullptr;
}
byte NetworkSpectatorCount()
uint8_t NetworkSpectatorCount()
{
byte count = 0;
uint8_t count = 0;
for (const NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
if (ci->client_playas == COMPANY_SPECTATOR) count++;
@@ -1130,10 +1130,10 @@ void NetworkGameLoop()
cp->cmd = (Commands)cmd;
/* Parse command data. */
std::vector<byte> args;
std::vector<uint8_t> args;
size_t arg_len = strlen(buffer);
for (size_t i = 0; i + 1 < arg_len; i += 2) {
byte e = 0;
uint8_t e = 0;
std::from_chars(buffer + i, buffer + i + 2, e, 16);
args.emplace_back(e);
}