Codechange: rename byte to uint8_t (#12308)

This commit is contained in:
Patric Stout
2024-03-16 23:59:32 +01:00
committed by GitHub
parent bd7120bae4
commit a3cfd23cf9
355 changed files with 1654 additions and 1656 deletions

View File

@@ -111,12 +111,12 @@ static uint32_t GetClosestIndustry(TileIndex tile, IndustryType type, const Indu
* @param current Industry for which the inquiry is made
* @return the formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
*/
static uint32_t GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout_filter, bool town_filter, const Industry *current)
static uint32_t GetCountAndDistanceOfClosestInstance(uint8_t param_setID, uint8_t layout_filter, bool town_filter, const Industry *current)
{
uint32_t GrfID = GetRegister(0x100); ///< Get the GRFID of the definition to look for in register 100h
IndustryType ind_index;
uint32_t closest_dist = UINT32_MAX;
byte count = 0;
uint8_t count = 0;
/* Determine what will be the industry type to look for */
switch (GrfID) {
@@ -141,7 +141,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(byte param_setID, byte layo
/* If the filter is 0, it could be because none was specified as well as being really a 0.
* In either case, just do the regular var67 */
closest_dist = GetClosestIndustry(current->location.tile, ind_index, current);
count = ClampTo<byte>(Industry::GetIndustryTypeCount(ind_index));
count = ClampTo<uint8_t>(Industry::GetIndustryTypeCount(ind_index));
} else {
/* Count only those who match the same industry type and layout filter
* Unfortunately, we have to do it manually */
@@ -156,7 +156,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(byte param_setID, byte layo
return count << 16 | GB(closest_dist, 0, 16);
}
/* virtual */ uint32_t IndustriesScopeResolver::GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const
/* virtual */ uint32_t IndustriesScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const
{
if (this->ro.callback == CBID_INDUSTRY_LOCATION) {
/* Variables available during construction check. */
@@ -233,7 +233,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(byte param_setID, byte layo
/* Company info */
case 0x45: {
byte colours = 0;
uint8_t colours = 0;
bool is_ai = false;
const Company *c = Company::GetIfValid(this->industry->founder);
@@ -298,7 +298,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(byte param_setID, byte layo
* 68 is the same as 67, but with a filtering on selected layout */
case 0x67:
case 0x68: {
byte layout_filter = 0;
uint8_t layout_filter = 0;
bool town_filter = false;
if (variable == 0x68) {
uint32_t reg = GetRegister(0x101);
@@ -545,7 +545,7 @@ CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, siz
ind.location.tile = tile;
ind.location.w = 0; // important to mark the industry invalid
ind.type = type;
ind.selected_layout = (byte)layout;
ind.selected_layout = (uint8_t)layout;
ind.town = ClosestTownFromTile(tile, UINT_MAX);
ind.random = initial_random_bits;
ind.founder = founder;