Codechange: rename byte to uint8_t (#12308)
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@@ -43,7 +43,7 @@ struct StationScopeResolver : public ScopeResolver {
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uint32_t GetRandomBits() const override;
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uint32_t GetTriggers() const override;
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uint32_t GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const override;
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uint32_t GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const override;
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};
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/** Station resolver. */
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@@ -57,7 +57,7 @@ struct StationResolverObject : public ResolverObject {
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TownScopeResolver *GetTown();
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, uint8_t relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF:
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@@ -80,7 +80,7 @@ struct StationResolverObject : public ResolverObject {
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uint32_t GetDebugID() const override;
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};
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enum StationClassID : byte {
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enum StationClassID : uint8_t {
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STAT_CLASS_BEGIN = 0, ///< the lowest valid value
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STAT_CLASS_DFLT = 0, ///< Default station class.
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STAT_CLASS_WAYP, ///< Waypoint class.
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@@ -129,12 +129,12 @@ struct StationSpec {
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* Bitmask of number of platforms available for the station.
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* 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms.
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*/
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byte disallowed_platforms;
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uint8_t disallowed_platforms;
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/**
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* Bitmask of platform lengths available for the station.
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* 0..6 correspond to 1..7, while bit 7 corresponds to >7 tiles long.
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*/
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byte disallowed_lengths;
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uint8_t disallowed_lengths;
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/**
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* Number of tile layouts.
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@@ -154,13 +154,13 @@ struct StationSpec {
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CargoTypes cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing
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byte callback_mask; ///< Bitmask of station callbacks that have to be called
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uint8_t callback_mask; ///< Bitmask of station callbacks that have to be called
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byte flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
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uint8_t flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
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byte pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons
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byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires
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byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains
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uint8_t pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons
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uint8_t wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires
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uint8_t blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains
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AnimationInfo animation;
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@@ -172,7 +172,7 @@ struct StationSpec {
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* These can be sparsely populated, and the upper limit is not defined but
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* limited to 255.
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*/
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std::vector<std::vector<std::vector<byte>>> layouts;
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std::vector<std::vector<std::vector<uint8_t>>> layouts;
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};
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/** Struct containing information relating to station classes. */
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@@ -181,18 +181,18 @@ typedef NewGRFClass<StationSpec, StationClassID, STAT_CLASS_MAX> StationClass;
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const StationSpec *GetStationSpec(TileIndex t);
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/* Evaluate a tile's position within a station, and return the result a bitstuffed format. */
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uint32_t GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred);
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uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred);
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10 = 0);
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SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info);
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uint16_t GetStationCallback(CallbackID callback, uint32_t param1, uint32_t param2, const StationSpec *statspec, BaseStation *st, TileIndex tile);
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CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks);
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CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks);
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/* Allocate a StationSpec to a Station. This is called once per build operation. */
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int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
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/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */
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void DeallocateSpecFromStation(BaseStation *st, byte specindex);
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void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex);
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/* Draw representation of a station tile for GUI purposes. */
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
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