Codechange: rename byte to uint8_t (#12308)
This commit is contained in:
@@ -16,14 +16,14 @@
|
||||
|
||||
ScriptBridgeList::ScriptBridgeList()
|
||||
{
|
||||
for (byte j = 0; j < MAX_BRIDGES; j++) {
|
||||
for (uint8_t j = 0; j < MAX_BRIDGES; j++) {
|
||||
if (ScriptBridge::IsValidBridge(j)) this->AddItem(j);
|
||||
}
|
||||
}
|
||||
|
||||
ScriptBridgeList_Length::ScriptBridgeList_Length(SQInteger length)
|
||||
{
|
||||
for (byte j = 0; j < MAX_BRIDGES; j++) {
|
||||
for (uint8_t j = 0; j < MAX_BRIDGES; j++) {
|
||||
if (ScriptBridge::IsValidBridge(j)) {
|
||||
if (length >= ScriptBridge::GetMinLength(j) && length <= ScriptBridge::GetMaxLength(j)) this->AddItem(j);
|
||||
}
|
||||
|
@@ -32,7 +32,7 @@
|
||||
{
|
||||
if (company == COMPANY_SELF) {
|
||||
if (!::Company::IsValidID(_current_company)) return COMPANY_INVALID;
|
||||
return (CompanyID)((byte)_current_company);
|
||||
return (CompanyID)((uint8_t)_current_company);
|
||||
}
|
||||
|
||||
return ::Company::IsValidID(company) ? company : COMPANY_INVALID;
|
||||
|
@@ -99,7 +99,7 @@ public:
|
||||
* Types of expenses.
|
||||
* @api -ai
|
||||
*/
|
||||
enum ExpensesType : byte {
|
||||
enum ExpensesType : uint8_t {
|
||||
EXPENSES_CONSTRUCTION = ::EXPENSES_CONSTRUCTION, ///< Construction costs.
|
||||
EXPENSES_NEW_VEHICLES = ::EXPENSES_NEW_VEHICLES, ///< New vehicles.
|
||||
EXPENSES_TRAIN_RUN = ::EXPENSES_TRAIN_RUN, ///< Running costs trains.
|
||||
|
@@ -36,7 +36,7 @@ public:
|
||||
/**
|
||||
* Goal types that can be given to a goal.
|
||||
*/
|
||||
enum GoalType : byte {
|
||||
enum GoalType : uint8_t {
|
||||
/* Note: these values represent part of the in-game GoalType enum */
|
||||
GT_NONE = ::GT_NONE, ///< Destination is not linked.
|
||||
GT_TILE = ::GT_TILE, ///< Destination is a tile.
|
||||
|
@@ -262,7 +262,7 @@
|
||||
auto company_id = ::Industry::Get(industry_id)->exclusive_supplier;
|
||||
if (!::Company::IsValidID(company_id)) return ScriptCompany::COMPANY_INVALID;
|
||||
|
||||
return (ScriptCompany::CompanyID)((byte)company_id);
|
||||
return (ScriptCompany::CompanyID)((uint8_t)company_id);
|
||||
}
|
||||
|
||||
/* static */ bool ScriptIndustry::SetExclusiveSupplier(IndustryID industry_id, ScriptCompany::CompanyID company_id)
|
||||
@@ -282,7 +282,7 @@
|
||||
auto company_id = ::Industry::Get(industry_id)->exclusive_consumer;
|
||||
if (!::Company::IsValidID(company_id)) return ScriptCompany::COMPANY_INVALID;
|
||||
|
||||
return (ScriptCompany::CompanyID)((byte)company_id);
|
||||
return (ScriptCompany::CompanyID)((uint8_t)company_id);
|
||||
}
|
||||
|
||||
/* static */ bool ScriptIndustry::SetExclusiveConsumer(IndustryID industry_id, ScriptCompany::CompanyID company_id)
|
||||
|
@@ -42,7 +42,7 @@ public:
|
||||
/**
|
||||
* The type of a link.
|
||||
*/
|
||||
enum LinkType : byte {
|
||||
enum LinkType : uint8_t {
|
||||
LINK_NONE = ::LT_NONE, ///< No link
|
||||
LINK_TILE = ::LT_TILE, ///< Link a tile
|
||||
LINK_INDUSTRY = ::LT_INDUSTRY, ///< Link an industry
|
||||
|
@@ -40,7 +40,7 @@ public:
|
||||
/**
|
||||
* Types of rail known to the game.
|
||||
*/
|
||||
enum RailType : byte {
|
||||
enum RailType : uint8_t {
|
||||
/* Note: these values represent part of the in-game static values */
|
||||
RAILTYPE_INVALID = ::INVALID_RAILTYPE, ///< Invalid RailType.
|
||||
};
|
||||
|
@@ -245,13 +245,13 @@ static int32_t LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, i
|
||||
SLOPE_W, SLOPE_EW, SLOPE_SW, SLOPE_WSE,
|
||||
SLOPE_W, SLOPE_SW, SLOPE_EW, SLOPE_WSE,
|
||||
SLOPE_SW, SLOPE_WSE, SLOPE_WSE};
|
||||
static const byte base_rotates[] = {0, 0, 1, 0, 2, 0, 1, 0, 3, 3, 2, 3, 2, 2, 1};
|
||||
static const uint8_t base_rotates[] = {0, 0, 1, 0, 2, 0, 1, 0, 3, 3, 2, 3, 2, 2, 1};
|
||||
|
||||
if (slope >= (::Slope)lengthof(base_slopes)) {
|
||||
/* This slope is an invalid slope, so ignore it. */
|
||||
return -1;
|
||||
}
|
||||
byte base_rotate = base_rotates[slope];
|
||||
uint8_t base_rotate = base_rotates[slope];
|
||||
slope = base_slopes[slope];
|
||||
|
||||
/* Some slopes don't need rotating, so return early when we know we do
|
||||
|
@@ -57,7 +57,7 @@ public:
|
||||
/**
|
||||
* Story page element types.
|
||||
*/
|
||||
enum StoryPageElementType : byte {
|
||||
enum StoryPageElementType : uint8_t {
|
||||
SPET_TEXT = ::SPET_TEXT, ///< An element that displays a block of text.
|
||||
SPET_LOCATION = ::SPET_LOCATION, ///< An element that displays a single line of text along with a button to view the referenced location.
|
||||
SPET_GOAL = ::SPET_GOAL, ///< An element that displays a goal.
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
* Formatting and layout flags for story page buttons.
|
||||
* The SPBF_FLOAT_LEFT and SPBF_FLOAT_RIGHT flags can not be combined.
|
||||
*/
|
||||
enum StoryPageButtonFlags : byte {
|
||||
enum StoryPageButtonFlags : uint8_t {
|
||||
SPBF_NONE = ::SPBF_NONE, ///< No special formatting for button.
|
||||
SPBF_FLOAT_LEFT = ::SPBF_FLOAT_LEFT, ///< Button is placed to the left of the following paragraph.
|
||||
SPBF_FLOAT_RIGHT = ::SPBF_FLOAT_RIGHT, ///< Button is placed to the right of the following paragraph.
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
/**
|
||||
* Mouse cursors usable by story page buttons.
|
||||
*/
|
||||
enum StoryPageButtonCursor : byte {
|
||||
enum StoryPageButtonCursor : uint8_t {
|
||||
SPBC_MOUSE = ::SPBC_MOUSE,
|
||||
SPBC_ZZZ = ::SPBC_ZZZ,
|
||||
SPBC_BUOY = ::SPBC_BUOY,
|
||||
@@ -146,7 +146,7 @@ public:
|
||||
* Colour codes usable for story page button elements.
|
||||
* Place a colour value in the lowest 8 bits of the \c reference parameter to the button.
|
||||
*/
|
||||
enum StoryPageButtonColour : byte {
|
||||
enum StoryPageButtonColour : uint8_t {
|
||||
SPBC_DARK_BLUE = ::COLOUR_DARK_BLUE,
|
||||
SPBC_PALE_GREEN = ::COLOUR_PALE_GREEN,
|
||||
SPBC_PINK = ::COLOUR_PINK,
|
||||
|
@@ -47,7 +47,7 @@
|
||||
{
|
||||
if (!IsAwarded(subsidy_id)) return ScriptCompany::COMPANY_INVALID;
|
||||
|
||||
return (ScriptCompany::CompanyID)((byte)::Subsidy::Get(subsidy_id)->awarded);
|
||||
return (ScriptCompany::CompanyID)((uint8_t)::Subsidy::Get(subsidy_id)->awarded);
|
||||
}
|
||||
|
||||
/* static */ ScriptDate::Date ScriptSubsidy::GetExpireDate(SubsidyID subsidy_id)
|
||||
|
@@ -209,7 +209,7 @@
|
||||
if (::IsTileType(tile, MP_HOUSE)) return ScriptCompany::COMPANY_INVALID;
|
||||
if (::IsTileType(tile, MP_INDUSTRY)) return ScriptCompany::COMPANY_INVALID;
|
||||
|
||||
return ScriptCompany::ResolveCompanyID((ScriptCompany::CompanyID)(byte)::GetTileOwner(tile));
|
||||
return ScriptCompany::ResolveCompanyID((ScriptCompany::CompanyID)(uint8_t)::GetTileOwner(tile));
|
||||
}
|
||||
|
||||
/* static */ bool ScriptTile::HasTransportType(TileIndex tile, TransportType transport_type)
|
||||
|
@@ -294,7 +294,7 @@
|
||||
EnforcePrecondition(false, layout >= ROAD_LAYOUT_ORIGINAL && layout <= ROAD_LAYOUT_RANDOM);
|
||||
} else {
|
||||
/* The layout parameter is ignored for AIs when custom layouts is disabled. */
|
||||
layout = (RoadLayout) (byte)_settings_game.economy.town_layout;
|
||||
layout = (RoadLayout) (uint8_t)_settings_game.economy.town_layout;
|
||||
}
|
||||
|
||||
std::string text;
|
||||
|
@@ -87,7 +87,7 @@
|
||||
|
||||
/* Define all types here, so we don't have to include the whole _type.h maze */
|
||||
typedef uint BridgeType; ///< Internal name, not of any use for you.
|
||||
typedef byte CargoID; ///< The ID of a cargo.
|
||||
typedef uint8_t CargoID; ///< The ID of a cargo.
|
||||
class CommandCost; ///< The cost of a command.
|
||||
typedef uint16_t EngineID; ///< The ID of an engine.
|
||||
typedef uint16_t GoalID; ///< The ID of a goal.
|
||||
|
@@ -353,7 +353,7 @@
|
||||
if (!IsValidVehicle(vehicle_id)) return ScriptVehicle::VS_INVALID;
|
||||
|
||||
const Vehicle *v = ::Vehicle::Get(vehicle_id);
|
||||
byte vehstatus = v->vehstatus;
|
||||
uint8_t vehstatus = v->vehstatus;
|
||||
|
||||
if (vehstatus & ::VS_CRASHED) return ScriptVehicle::VS_CRASHED;
|
||||
if (v->breakdown_ctr != 0) return ScriptVehicle::VS_BROKEN;
|
||||
|
@@ -344,7 +344,7 @@ ScriptLogTypes::LogData &ScriptInstance::GetLogData()
|
||||
* - null: No data.
|
||||
*/
|
||||
|
||||
static byte _script_sl_byte; ///< Used as source/target by the script saveload code to store/load a single byte.
|
||||
static uint8_t _script_sl_byte; ///< Used as source/target by the script saveload code to store/load a single byte.
|
||||
|
||||
/** SaveLoad array that saves/loads exactly one byte. */
|
||||
static const SaveLoad _script_byte[] = {
|
||||
@@ -386,7 +386,7 @@ static const SaveLoad _script_byte[] = {
|
||||
return false;
|
||||
}
|
||||
if (!test) {
|
||||
_script_sl_byte = (byte)len;
|
||||
_script_sl_byte = (uint8_t)len;
|
||||
SlObject(nullptr, _script_byte);
|
||||
SlCopy(const_cast<char *>(buf), len, SLE_CHAR);
|
||||
}
|
||||
|
Reference in New Issue
Block a user