Codechange: rename byte to uint8_t (#12308)

This commit is contained in:
Patric Stout
2024-03-16 23:59:32 +01:00
committed by GitHub
parent bd7120bae4
commit a3cfd23cf9
355 changed files with 1654 additions and 1656 deletions

View File

@@ -406,7 +406,7 @@ static const AndOr _smallmap_vehicles_andor[] = {
};
/** Mapping of tile type to importance of the tile (higher number means more interesting to show). */
static const byte _tiletype_importance[] = {
static const uint8_t _tiletype_importance[] = {
2, // MP_CLEAR
8, // MP_RAILWAY
7, // MP_ROAD
@@ -607,12 +607,12 @@ uint32_t GetSmallMapOwnerPixels(TileIndex tile, TileType t, IncludeHeightmap inc
}
/** Vehicle colours in #SMT_VEHICLES mode. Indexed by #VehicleType. */
static const byte _vehicle_type_colours[6] = {
static const uint8_t _vehicle_type_colours[6] = {
PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
};
/** Types of legends in the #WID_SM_LEGEND widget. */
enum SmallMapType : byte {
enum SmallMapType : uint8_t {
SMT_CONTOUR,
SMT_VEHICLES,
SMT_INDUSTRY,
@@ -972,7 +972,7 @@ protected:
}
/* Calculate pointer to pixel and the colour */
byte colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
uint8_t colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
/* And draw either one or two pixels depending on clipping */
blitter->SetPixel(dpi->dst_ptr, x, y, colour);