Codechange: rename byte to uint8_t (#12308)
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@@ -14,10 +14,10 @@
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/** Sprite loader for graphics coming from a (New)GRF. */
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class SpriteLoaderGrf : public SpriteLoader {
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byte container_ver;
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uint8_t container_ver;
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public:
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SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
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uint8_t LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, byte control_flags) override;
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SpriteLoaderGrf(uint8_t container_ver) : container_ver(container_ver) {}
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uint8_t LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags) override;
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};
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#endif /* SPRITELOADER_GRF_HPP */
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