Codechange: rename byte to uint8_t (#12308)
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@@ -16,7 +16,7 @@ typedef uint16_t TownID;
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struct Town;
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/** Supported initial town sizes */
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enum TownSize : byte {
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enum TownSize : uint8_t {
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TSZ_SMALL, ///< Small town.
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TSZ_MEDIUM, ///< Medium town.
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TSZ_LARGE, ///< Large town.
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@@ -77,7 +77,7 @@ enum Ratings {
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};
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/** Town Layouts. It needs to be 8bits, because we save and load it as such */
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enum TownLayout : byte {
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enum TownLayout : uint8_t {
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TL_BEGIN = 0,
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TL_ORIGINAL = 0, ///< Original algorithm (min. 1 distance between roads)
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TL_BETTER_ROADS, ///< Extended original algorithm (min. 2 distance between roads)
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@@ -91,7 +91,7 @@ enum TownLayout : byte {
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DECLARE_ENUM_AS_ADDABLE(TownLayout)
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/** Town founding setting values. It needs to be 8bits, because we save and load it as such */
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enum TownFounding : byte {
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enum TownFounding : uint8_t {
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TF_BEGIN = 0, ///< Used for iterations and limit testing
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TF_FORBIDDEN = 0, ///< Forbidden
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TF_ALLOWED, ///< Allowed
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@@ -100,7 +100,7 @@ enum TownFounding : byte {
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};
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/** Town cargo generation modes */
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enum TownCargoGenMode : byte {
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enum TownCargoGenMode : uint8_t {
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TCGM_BEGIN = 0,
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TCGM_ORIGINAL = 0, ///< Original algorithm (quadratic cargo by population)
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TCGM_BITCOUNT, ///< Bit-counted algorithm (normal distribution from individual house population)
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