Codechange: rename byte to uint8_t (#12308)
This commit is contained in:
@@ -53,7 +53,7 @@ void VehicleLengthChanged(const Vehicle *u);
|
||||
void ResetVehicleHash();
|
||||
void ResetVehicleColourMap();
|
||||
|
||||
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type);
|
||||
uint8_t GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type);
|
||||
|
||||
void ViewportAddVehicles(DrawPixelInfo *dpi);
|
||||
|
||||
@@ -71,7 +71,7 @@ UnitID GetFreeUnitNumber(VehicleType type);
|
||||
|
||||
void VehicleEnterDepot(Vehicle *v);
|
||||
|
||||
bool CanBuildVehicleInfrastructure(VehicleType type, byte subtype = 0);
|
||||
bool CanBuildVehicleInfrastructure(VehicleType type, uint8_t subtype = 0);
|
||||
|
||||
/** Position information of a vehicle after it moved */
|
||||
struct GetNewVehiclePosResult {
|
||||
@@ -112,7 +112,7 @@ inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
|
||||
}
|
||||
|
||||
LiveryScheme GetEngineLiveryScheme(EngineID engine_type, EngineID parent_engine_type, const Vehicle *v);
|
||||
const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, byte livery_setting);
|
||||
const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, uint8_t livery_setting);
|
||||
|
||||
SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
|
||||
SpriteID GetVehiclePalette(const Vehicle *v);
|
||||
|
||||
Reference in New Issue
Block a user