Codechange: rename byte to uint8_t (#12308)
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		@@ -108,7 +108,7 @@ const char *VideoDriver_Dedicated::Start(const StringList &)
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	this->UpdateAutoResolution();
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	int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
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	_dedicated_video_mem = (bpp == 0) ? nullptr : MallocT<byte>(static_cast<size_t>(_cur_resolution.width) * _cur_resolution.height * (bpp / 8));
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	_dedicated_video_mem = (bpp == 0) ? nullptr : MallocT<uint8_t>(static_cast<size_t>(_cur_resolution.width) * _cur_resolution.height * (bpp / 8));
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	_screen.width  = _screen.pitch = _cur_resolution.width;
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	_screen.height = _cur_resolution.height;
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