(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.

NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
This commit is contained in:
truebrain
2009-01-12 17:11:45 +00:00
parent 9294f96168
commit a3dd7506d3
257 changed files with 34620 additions and 7576 deletions

View File

@@ -37,6 +37,7 @@
#include "functions.h"
#include "console_gui.h"
#include "news_gui.h"
#include "ai/ai_gui.hpp"
#include "tilehighlight_func.h"
#include "rail.h"
#include "widgets/dropdown_func.h"
@@ -702,7 +703,7 @@ static void MenuClickNewspaper(int index)
static void ToolbarHelpClick(Window *w)
{
PopupMainToolbMenu(w, TBN_HELP, STR_02D5_LAND_BLOCK_INFO, 6);
PopupMainToolbMenu(w, TBN_HELP, STR_02D5_LAND_BLOCK_INFO, 7);
}
static void MenuClickSmallScreenshot()
@@ -720,9 +721,10 @@ static void MenuClickHelp(int index)
switch (index) {
case 0: PlaceLandBlockInfo(); break;
case 2: IConsoleSwitch(); break;
case 3: MenuClickSmallScreenshot(); break;
case 4: MenuClickWorldScreenshot(); break;
case 5: ShowAboutWindow(); break;
case 3: ShowAIDebugWindow(); break;
case 4: MenuClickSmallScreenshot(); break;
case 5: MenuClickWorldScreenshot(); break;
case 6: ShowAboutWindow(); break;
}
}