Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261)

* Codechange: [Network] split CloseSocket and CloseConnection more clearly

- CloseSocket now closes the actual OS socket.
- CloseConnection frees up the resources to just before CloseSocket.
- dtors call CloseSocket / CloseConnection where needed.
This commit is contained in:
Patric Stout
2021-05-13 11:46:51 +02:00
committed by GitHub
parent 86741ad489
commit a403653805
17 changed files with 78 additions and 73 deletions

View File

@@ -222,7 +222,7 @@ bool Packet::CanReadFromPacket(size_t bytes_to_read, bool close_connection)
/* Check if variable is within packet-size */
if (this->pos + bytes_to_read > this->Size()) {
if (close_connection) this->cs->NetworkSocketHandler::CloseConnection();
if (close_connection) this->cs->NetworkSocketHandler::MarkClosed();
return false;
}