(svn r9554) -Documentation: add documentation to some map accessors.
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@@ -1,6 +1,6 @@
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/* $Id$ */
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/** @file bridge_map.h */
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/** @file bridge_map.h Map accessor functions for bridges. */
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#ifndef BRIDGE_MAP_H
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#define BRIDGE_MAP_H
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@@ -55,6 +55,7 @@ static inline bool MayHaveBridgeAbove(TileIndex t)
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/**
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* checks if a bridge is set above the ground of this tile
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* @param t The tile to analyze
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* @pre MayHaveBridgeAbove(t)
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* @return true if a bridge is detected above
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*/
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static inline bool IsBridgeAbove(TileIndex t)
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@@ -67,6 +68,7 @@ static inline bool IsBridgeAbove(TileIndex t)
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/**
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* Determines the type of bridge on a tile
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* @param t The tile to analyze
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* @pre IsBridgeTile(t)
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* @return The bridge type
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*/
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static inline uint GetBridgeType(TileIndex t)
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@@ -79,6 +81,7 @@ static inline uint GetBridgeType(TileIndex t)
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/**
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* Get the direction pointing onto the bridge
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* @param t The tile to analyze
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* @pre IsBridgeTile(t)
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* @return the above mentionned direction
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*/
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static inline DiagDirection GetBridgeRampDirection(TileIndex t)
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@@ -88,6 +91,12 @@ static inline DiagDirection GetBridgeRampDirection(TileIndex t)
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}
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/**
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* Get the axis of the bridge that goes over the tile. Not the axis or the ramp.
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* @param t The tile to analyze
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* @pre IsBridgeAbove(t)
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* @return the above mentioned axis
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*/
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static inline Axis GetBridgeAxis(TileIndex t)
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{
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assert(IsBridgeAbove(t));
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@@ -95,6 +104,12 @@ static inline Axis GetBridgeAxis(TileIndex t)
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}
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/**
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* Get the transport type of the bridge's ramp.
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* @param t The ramp tile to analyze
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* @pre IsBridgeTile(t)
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* @return the transport type of the bridge
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*/
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static inline TransportType GetBridgeTransportType(TileIndex t)
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{
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assert(IsBridgeTile(t));
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@@ -102,6 +117,12 @@ static inline TransportType GetBridgeTransportType(TileIndex t)
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}
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/**
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* Does the bridge ramp lie in a snow or desert area?
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* @param t The ramp tile to analyze
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* @pre IsBridgeTile(t)
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* @return true if and only if in a snow or desert area
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*/
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static inline bool HasBridgeSnowOrDesert(TileIndex t)
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{
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assert(IsBridgeTile(t));
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@@ -109,6 +130,12 @@ static inline bool HasBridgeSnowOrDesert(TileIndex t)
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}
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/**
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* Sets whether the bridge ramp lies in a snow or desert area.
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* @param t The ramp tile to set (un)make a snow/desert area
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* @param snow_or_desert Make (true) or unmake the tile a snow/desert area
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* @pre IsBridgeTile(t)
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*/
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static inline void SetBridgeSnowOrDesert(TileIndex t, bool snow_or_desert)
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{
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assert(IsBridgeTile(t));
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@@ -117,28 +144,43 @@ static inline void SetBridgeSnowOrDesert(TileIndex t, bool snow_or_desert)
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/**
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* Finds the end of a bridge in the specified direction starting at a middle tile
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* @param t the bridge tile to find the bridge ramp for
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* @param d the direction to search in
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*/
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TileIndex GetBridgeEnd(TileIndex, DiagDirection);
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TileIndex GetBridgeEnd(TileIndex t, DiagDirection d);
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/**
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* Finds the northern end of a bridge starting at a middle tile
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* @param t the bridge tile to find the bridge ramp for
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*/
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TileIndex GetNorthernBridgeEnd(TileIndex t);
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/**
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* Finds the southern end of a bridge starting at a middle tile
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* @param t the bridge tile to find the bridge ramp for
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*/
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TileIndex GetSouthernBridgeEnd(TileIndex t);
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/**
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* Starting at one bridge end finds the other bridge end
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* @param t the bridge ramp tile to find the other bridge ramp for
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*/
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TileIndex GetOtherBridgeEnd(TileIndex);
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TileIndex GetOtherBridgeEnd(TileIndex t);
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/**
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* Get the height ('z') of a bridge in pixels.
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* @param tile the bridge ramp tile to get the bridge height from
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* @return the height of the bridge in pixels
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*/
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uint GetBridgeHeight(TileIndex tile);
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uint GetBridgeFoundation(Slope tileh, Axis axis);
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/**
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* Remove the bridge over the given axis.
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* @param t the tile to remove the bridge from
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* @param a the axis of the bridge to remove
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* @pre MayHaveBridgeAbove(t)
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*/
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static inline void ClearSingleBridgeMiddle(TileIndex t, Axis a)
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{
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assert(MayHaveBridgeAbove(t));
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@@ -146,12 +188,23 @@ static inline void ClearSingleBridgeMiddle(TileIndex t, Axis a)
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}
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/**
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* Removes bridges from the given, that is bridges along the X and Y axis.
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* @param t the tile to remove the bridge from
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* @pre MayHaveBridgeAbove(t)
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*/
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static inline void ClearBridgeMiddle(TileIndex t)
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{
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ClearSingleBridgeMiddle(t, AXIS_X);
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ClearSingleBridgeMiddle(t, AXIS_Y);
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}
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/**
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* Set that there is a bridge over the given axis.
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* @param t the tile to add the bridge to
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* @param a the axis of the bridge to add
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* @pre MayHaveBridgeAbove(t)
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*/
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static inline void SetBridgeMiddle(TileIndex t, Axis a)
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{
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assert(MayHaveBridgeAbove(t));
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@@ -159,6 +212,15 @@ static inline void SetBridgeMiddle(TileIndex t, Axis a)
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}
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/**
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* Generic part to make a bridge ramp for both roads and rails.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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* @param tt the transport type of the bridge
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* @note this function should not be called directly.
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*/
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static inline void MakeBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d, TransportType tt)
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{
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SetTileType(t, MP_TUNNELBRIDGE);
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@@ -168,12 +230,27 @@ static inline void MakeBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDir
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_m[t].m5 = 1 << 7 | tt << 2 | d;
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}
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/**
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* Make a bridge ramp for roads.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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*/
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static inline void MakeRoadBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d)
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{
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MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD);
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_m[t].m3 = 0;
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}
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/**
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* Make a bridge ramp for rails.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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* @param r the rail type of the bridge
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*/
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static inline void MakeRailBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d, RailType r)
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{
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MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL);
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