Codechange: move network-related settings out of settings.ini

This to prepare the code to split up network-related settings
into private / secrets / generic.
This commit is contained in:
Patric Stout
2021-06-28 15:35:00 +02:00
committed by Patric Stout
parent 9c7a7b53a1
commit a42251fc72
4 changed files with 365 additions and 306 deletions

View File

@@ -6,6 +6,7 @@ set(TABLE_INI_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/currency_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/gameopt_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/misc_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/network_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/win32_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/window_settings.ini

View File

@@ -0,0 +1,331 @@
; This file is part of OpenTTD.
; OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
; OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
;
; Network settings as stored in the main configuration file ("openttd.cfg").
[pre-amble]
static bool ReplaceAsteriskWithEmptyPassword(std::string &newval);
static void UpdateClientConfigValues();
static const SettingVariant _network_settings[] = {
[post-amble]
};
[templates]
SDTC_BOOL = SDTC_BOOL( $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
SDTC_VAR = SDTC_VAR( $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
[defaults]
flags = SF_NONE
interval = 0
str = STR_NULL
strhelp = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
strval = STR_NULL
pre_cb = nullptr
post_cb = nullptr
load = nullptr
from = SL_MIN_VERSION
to = SL_MAX_VERSION
cat = SC_ADVANCED
extra = 0
startup = false
[SDTC_VAR]
var = network.sync_freq
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 100
min = 0
max = 100
cat = SC_EXPERT
[SDTC_VAR]
var = network.frame_freq
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 0
min = 0
max = 100
cat = SC_EXPERT
[SDTC_VAR]
var = network.commands_per_frame
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 2
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_commands_in_queue
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 16
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.bytes_per_frame
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 8
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.bytes_per_frame_burst
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 256
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_init_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 100
min = 0
max = 32000
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_join_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 500
min = 0
max = 32000
[SDTC_VAR]
var = network.max_download_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 1000
min = 0
max = 32000
[SDTC_VAR]
var = network.max_password_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 2000
min = 0
max = 32000
[SDTC_VAR]
var = network.max_lag_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 500
min = 0
max = 32000
[SDTC_BOOL]
var = network.pause_on_join
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = true
[SDTC_VAR]
var = network.server_port
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = NETWORK_DEFAULT_PORT
min = 0
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.server_admin_port
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = NETWORK_ADMIN_PORT
min = 0
max = 65535
cat = SC_EXPERT
[SDTC_BOOL]
var = network.server_admin_chat
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = true
cat = SC_EXPERT
[SDTC_BOOL]
var = network.server_advertise
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
[SDTC_SSTR]
var = network.client_name
type = SLE_STR
length = NETWORK_CLIENT_NAME_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
pre_cb = NetworkValidateClientName
post_cb = NetworkUpdateClientName
cat = SC_BASIC
[SDTC_SSTR]
var = network.server_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = ReplaceAsteriskWithEmptyPassword
post_cb = [](auto) { NetworkServerUpdateGameInfo(); }
cat = SC_BASIC
[SDTC_SSTR]
var = network.rcon_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = ReplaceAsteriskWithEmptyPassword
cat = SC_BASIC
[SDTC_SSTR]
var = network.admin_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
cat = SC_BASIC
[SDTC_SSTR]
var = network.default_company_pass
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
[SDTC_SSTR]
var = network.server_name
type = SLE_STR
length = NETWORK_NAME_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = NetworkValidateServerName
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_SSTR]
var = network.connect_to_ip
type = SLE_STR
length = 0
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
[SDTC_SSTR]
var = network.network_id
type = SLE_STR
length = NETWORK_SERVER_ID_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
[SDTC_BOOL]
var = network.autoclean_companies
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
[SDTC_VAR]
var = network.autoclean_unprotected
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 12
min = 0
max = 240
[SDTC_VAR]
var = network.autoclean_protected
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 36
min = 0
max = 240
[SDTC_VAR]
var = network.autoclean_novehicles
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 0
min = 0
max = 240
[SDTC_VAR]
var = network.max_companies
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 15
min = 1
max = MAX_COMPANIES
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.max_clients
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 25
min = 2
max = MAX_CLIENTS
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.max_spectators
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 15
min = 0
max = MAX_CLIENTS
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.restart_game_year
type = SLE_INT32
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 0
min = MIN_YEAR
max = MAX_YEAR
interval = 1
[SDTC_VAR]
var = network.min_active_clients
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 0
min = 0
max = MAX_CLIENTS
[SDTC_BOOL]
var = network.reload_cfg
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
cat = SC_EXPERT
[SDTC_SSTR]
var = network.last_joined
type = SLE_STR
length = 0
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = """"
cat = SC_EXPERT
[SDTC_BOOL]
var = network.no_http_content_downloads
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
cat = SC_EXPERT

View File

@@ -35,9 +35,6 @@ static void SpriteZoomMinChanged(int32 new_value);
static void MaxVehiclesChanged(int32 new_value);
static void InvalidateShipPathCache(int32 new_value);
static bool ReplaceAsteriskWithEmptyPassword(std::string &newval);
static void UpdateClientConfigValues();
/* End - Callback Functions for the various settings */
/* Some settings do not need to be synchronised when playing in multiplayer.
@@ -3550,296 +3547,3 @@ def = 20
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.sync_freq
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 100
min = 0
max = 100
cat = SC_EXPERT
[SDTC_VAR]
var = network.frame_freq
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NOT_IN_CONFIG | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 0
min = 0
max = 100
cat = SC_EXPERT
[SDTC_VAR]
var = network.commands_per_frame
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 2
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_commands_in_queue
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 16
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.bytes_per_frame
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 8
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.bytes_per_frame_burst
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 256
min = 1
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_init_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 100
min = 0
max = 32000
cat = SC_EXPERT
[SDTC_VAR]
var = network.max_join_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 500
min = 0
max = 32000
[SDTC_VAR]
var = network.max_download_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 1000
min = 0
max = 32000
[SDTC_VAR]
var = network.max_password_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 2000
min = 0
max = 32000
[SDTC_VAR]
var = network.max_lag_time
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 500
min = 0
max = 32000
[SDTC_BOOL]
var = network.pause_on_join
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = true
[SDTC_VAR]
var = network.server_port
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = NETWORK_DEFAULT_PORT
min = 0
max = 65535
cat = SC_EXPERT
[SDTC_VAR]
var = network.server_admin_port
type = SLE_UINT16
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = NETWORK_ADMIN_PORT
min = 0
max = 65535
cat = SC_EXPERT
[SDTC_BOOL]
var = network.server_admin_chat
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = true
cat = SC_EXPERT
[SDTC_BOOL]
var = network.server_advertise
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
[SDTC_SSTR]
var = network.client_name
type = SLE_STR
length = NETWORK_CLIENT_NAME_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
pre_cb = NetworkValidateClientName
post_cb = NetworkUpdateClientName
cat = SC_BASIC
[SDTC_SSTR]
var = network.server_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = ReplaceAsteriskWithEmptyPassword
post_cb = [](auto) { NetworkServerUpdateGameInfo(); }
cat = SC_BASIC
[SDTC_SSTR]
var = network.rcon_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = ReplaceAsteriskWithEmptyPassword
cat = SC_BASIC
[SDTC_SSTR]
var = network.admin_password
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
cat = SC_BASIC
[SDTC_SSTR]
var = network.default_company_pass
type = SLE_STR
length = NETWORK_PASSWORD_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
[SDTC_SSTR]
var = network.server_name
type = SLE_STR
length = NETWORK_NAME_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
pre_cb = NetworkValidateServerName
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_SSTR]
var = network.connect_to_ip
type = SLE_STR
length = 0
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = nullptr
[SDTC_SSTR]
var = network.network_id
type = SLE_STR
length = NETWORK_SERVER_ID_LENGTH
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = nullptr
[SDTC_BOOL]
var = network.autoclean_companies
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
[SDTC_VAR]
var = network.autoclean_unprotected
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 12
min = 0
max = 240
[SDTC_VAR]
var = network.autoclean_protected
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 36
min = 0
max = 240
[SDTC_VAR]
var = network.autoclean_novehicles
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 0
min = 0
max = 240
[SDTC_VAR]
var = network.max_companies
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 15
min = 1
max = MAX_COMPANIES
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.max_clients
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 25
min = 2
max = MAX_CLIENTS
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.max_spectators
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 15
min = 0
max = MAX_CLIENTS
post_cb = [](auto) { UpdateClientConfigValues(); }
cat = SC_BASIC
[SDTC_VAR]
var = network.restart_game_year
type = SLE_INT32
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_0_IS_SPECIAL | SF_NETWORK_ONLY
def = 0
min = MIN_YEAR
max = MAX_YEAR
interval = 1
[SDTC_VAR]
var = network.min_active_clients
type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = 0
min = 0
max = MAX_CLIENTS
[SDTC_BOOL]
var = network.reload_cfg
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
cat = SC_EXPERT
[SDTC_SSTR]
var = network.last_joined
type = SLE_STR
length = 0
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = """"
cat = SC_EXPERT
[SDTC_BOOL]
var = network.no_http_content_downloads
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
cat = SC_EXPERT