Cache vehicle positions across draw blocks in viewport map mode

This commit is contained in:
Jonathan G Rennison
2020-03-04 22:57:47 +00:00
parent 7949de2c05
commit a4608f6f72
7 changed files with 80 additions and 24 deletions

View File

@@ -672,6 +672,8 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
/* Switch back to rendering to the screen */
_screen = old_screen;
_screen_disable_anim = old_disable_anim;
ClearViewPortCache(vp);
}
/**